I wanted to capture my process on how I created this „Detective’s Office” scene in Unreal Engine. I hope you like it!
Assets used in the scene: Unreal Bucket library
Project available on the UE4 Marketplace: https://www.unrealengine.com/marketplace/en-US/product/detective-s-office
We took some assets from the Unreal Bucket’s library and we put together a small scene.
Detective’s Office is a fully optimized Unreal Engine level with baked lighting (no raytracing) and high quality and customizable assets (blueprints and material instances).
Check the pack on the UE Marketplace:
Find more about Unreal Bucket: