{"id":182,"date":"2014-05-21T23:59:51","date_gmt":"2014-05-21T21:59:51","guid":{"rendered":"http:\/\/www.michalorzelek.com\/blog\/?page_id=182"},"modified":"2021-11-24T09:06:49","modified_gmt":"2021-11-24T08:06:49","slug":"about","status":"publish","type":"page","link":"https:\/\/www.michalorzelek.com\/blog\/about\/","title":{"rendered":"About"},"content":{"rendered":"<p>Few words about creators of this blog.<\/p>\n<div class=\"su-row\">\n<div class=\"su-column su-column-size-1-4\"><div class=\"su-column-inner su-u-clearfix su-u-trim\"> <a href=\"http:\/\/miniszewski.net\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-188\" src=\"https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2014\/05\/PawelMiniszewski.jpg\" alt=\"Pawel Miniszewski\" width=\"160\" height=\"160\" srcset=\"https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2014\/05\/PawelMiniszewski.jpg 160w, https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2014\/05\/PawelMiniszewski-150x150.jpg 150w\" sizes=\"auto, (max-width: 160px) 100vw, 160px\" \/><\/a> <\/div><\/div>\n<div class=\"su-column su-column-size-3-4\"><div class=\"su-column-inner su-u-clearfix su-u-trim\">\n<h3>Pawe\u0142 Miniszewski<\/h3>\n<p style=\"font-size: 14px; margin-top: 0px;\">Main Programmer<\/p>\n<p style=\"text-align: justify;\">Pawe\u0142 Miniszewski is a game programmer. His main area of interest is real-time 3D graphics programming, but he doesn&#8217;t limit himself to this particular specialization. He is passionate about wide range of activities such us engine programming, gameplay programming and level design.<\/p>\n<p style=\"text-align: right; font-size: 14px;\"><a href=\"http:\/\/miniszewski.net\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" style=\"height: 30px; width: 30px;\" src=\"http:\/\/www.michalorzelek.com\/img\/www_logo.png\" alt=\"\" \/><\/a><a href=\"http:\/\/pl.linkedin.com\/pub\/pawe\u0142-miniszewski\/60\/316\/b19\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" style=\"margin-left: 5px; height: 30px; width: 30px;\" src=\"http:\/\/www.michalorzelek.com\/img\/linkedIn_logo.png\" alt=\"\" \/><\/a><\/p>\n<\/div><\/div>\n<\/div>\n<hr \/>\n<div class=\"su-row\">\n<div class=\"su-column su-column-size-1-4\"><div class=\"su-column-inner su-u-clearfix su-u-trim\"> <a href=\"http:\/\/michalorzelek.com\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-204\" src=\"https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2014\/05\/MichalOrzelek.jpg\" alt=\"Michal Orzelek\" width=\"200\" height=\"200\" srcset=\"https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2014\/05\/MichalOrzelek.jpg 200w, https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2014\/05\/MichalOrzelek-150x150.jpg 150w\" sizes=\"auto, (max-width: 200px) 100vw, 200px\" \/><\/a> <\/div><\/div>\n<div class=\"su-column su-column-size-3-4\"><div class=\"su-column-inner su-u-clearfix su-u-trim\">\n<h3>Micha\u0142 Orze\u0142ek<\/h3>\n<p style=\"font-size: 14px; margin-top: 0px;\">3D Generalist<\/p>\n<p style=\"text-align: justify;\">I&#8217;ve been interested in CG world since I can remember. In general, I like almost every aspect of that, so I don&#8217;t want to be categorized in any sub-field. However, I specialise in 3D or graphic design. I always try to experiment with different ideas and techniques. I work with Unreal Engine on a daily basis and I think it&#8217;s great tool for artists.<\/p>\n<p style=\"text-align: right; font-size: 14px;\"><a href=\"http:\/\/michalorzelek.com\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" style=\"height: 30px; width: 30px;\" src=\"http:\/\/www.michalorzelek.com\/img\/www_logo.png\" alt=\"\" \/><\/a><a href=\"http:\/\/pl.linkedin.com\/pub\/micha%C5%82-orze%C5%82ek\/4a\/9b7\/12b\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" style=\"margin-left: 5px; height: 30px; width: 30px;\" src=\"http:\/\/www.michalorzelek.com\/img\/linkedIn_logo.png\" alt=\"\" \/><\/a><a href=\"https:\/\/www.behance.net\/MichalOrzelek\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" style=\"margin-left: 2px; height: 30px; width: 30px;\" src=\"http:\/\/www.michalorzelek.com\/img\/behance_logo.png\" alt=\"\" \/><\/a><\/p>\n<\/div><\/div>\n<\/div>\n<hr \/>\n<div class=\"su-row\">\n<div class=\"su-column su-column-size-1-4\"><div class=\"su-column-inner su-u-clearfix su-u-trim\"> <img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-206\" src=\"https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2014\/05\/PawelSiech.jpg\" alt=\"PawelSiech\" width=\"218\" height=\"263\" \/><\/div><\/div>\n<div class=\"su-column su-column-size-3-4\"><div class=\"su-column-inner su-u-clearfix su-u-trim\">\n<h3>Pawe\u0142 Siech<\/h3>\n<p style=\"font-size: 14px; margin-top: 0px;\">Unreal Engine developer<\/p>\n<p style=\"text-align: justify;\">Bio available soon.<\/p>\n<\/div><\/div>\n<\/div>\n<hr \/>\n<div class=\"su-row\">\n<div class=\"su-column su-column-size-1-4\"><div class=\"su-column-inner su-u-clearfix su-u-trim\"> <a href=\"https:\/\/www.linkedin.com\/pub\/karol-szyszka\/62\/6b2\/a81\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-210\" src=\"https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2014\/05\/KarolSzyszka.jpg\" alt=\"Karol Szyszka\" width=\"200\" height=\"200\" srcset=\"https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2014\/05\/KarolSzyszka.jpg 200w, https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2014\/05\/KarolSzyszka-150x150.jpg 150w\" sizes=\"auto, (max-width: 200px) 100vw, 200px\" \/><\/a><\/div><\/div>\n<div class=\"su-column su-column-size-3-4\"><div class=\"su-column-inner su-u-clearfix su-u-trim\">\n<h3>Karol Szyszka<\/h3>\n<p style=\"font-size: 14px; margin-top: 0px;\">Unreal Engine developer<\/p>\n<p style=\"text-align: justify;\">It was December 1999 when I played Unreal Tournament for the first time. I&#8217;ve been a huge Unreal Technology and video games fan ever since.<br \/>\nI worked with UDK for a few years, focusing mostly on logic, UI programming and level design. After UE4 release I became addicted to Blueprints and Slate UI system. On this blog, I hope to make your life easier by providing Slate tutorials\/tips (at least until UMG shows up :D).<\/p>\n<p style=\"text-align: right; font-size: 14px;\"><a href=\"http:\/\/pl.linkedin.com\/pub\/karol-szyszka\/62\/6b2\/a81\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" style=\"margin-left: 5px; height: 30px; width: 30px;\" src=\"http:\/\/www.michalorzelek.com\/img\/linkedIn_logo.png\" alt=\"\" \/><\/a><\/p>\n<\/div><\/div>\n<\/div>\n<hr \/>\n<div class=\"su-row\">\n<div class=\"su-column su-column-size-1-4\"><div class=\"su-column-inner su-u-clearfix su-u-trim\"> <img loading=\"lazy\" decoding=\"async\" class=\"alignleft wp-image-766 size-full\" src=\"https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2014\/05\/MateuszWiech.png\" alt=\"\" width=\"200\" height=\"200\" srcset=\"https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2014\/05\/MateuszWiech.png 200w, https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2014\/05\/MateuszWiech-150x150.png 150w\" sizes=\"auto, (max-width: 200px) 100vw, 200px\" \/><\/div><\/div>\n<div class=\"su-column su-column-size-3-4\"><div class=\"su-column-inner su-u-clearfix su-u-trim\">\n<h3>Mateusz Wi\u0119ch<\/h3>\n<p style=\"font-size: 14px; margin-top: 0px;\">Unreal Engine developer<\/p>\n<p>Bio available soon.<\/p>\n<p style=\"text-align: right; font-size: 14px;\"><a href=\"https:\/\/www.linkedin.com\/pub\/mateusz-wi%C4%99ch\/a1\/21a\/5b9\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" style=\"margin-left: 5px; height: 30px; width: 30px;\" src=\"http:\/\/www.michalorzelek.com\/img\/linkedIn_logo.png\" alt=\"\" \/><\/a><\/p>\n<\/div><\/div>\n<\/div>\n<hr \/>\n","protected":false},"excerpt":{"rendered":"<p>Few words about creators of this blog.<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"open","template":"","meta":{"footnotes":""},"class_list":["post-182","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/pages\/182","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/comments?post=182"}],"version-history":[{"count":73,"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/pages\/182\/revisions"}],"predecessor-version":[{"id":1656,"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/pages\/182\/revisions\/1656"}],"wp:attachment":[{"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/media?parent=182"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}