{"id":1140,"date":"2016-06-13T17:11:11","date_gmt":"2016-06-13T15:11:11","guid":{"rendered":"http:\/\/www.michalorzelek.com\/blog\/?p=1140"},"modified":"2016-06-13T17:11:11","modified_gmt":"2016-06-13T15:11:11","slug":"community-spotlight-jay-h-patel-monolight-studio","status":"publish","type":"post","link":"https:\/\/www.michalorzelek.com\/blog\/community-spotlight-jay-h-patel-monolight-studio\/","title":{"rendered":"Community Spotlight:  Jay H Patel (Monolight Studio)"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-1142\" src=\"https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2016\/06\/communitySpotlight_Jay.png\" alt=\"communitySpotlight_Jay\" width=\"1000\" height=\"563\" srcset=\"https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2016\/06\/communitySpotlight_Jay.png 1000w, https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2016\/06\/communitySpotlight_Jay-512x288.png 512w, https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2016\/06\/communitySpotlight_Jay-768x432.png 768w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" \/><\/p>\n<p>Last weekend I had chance to talk with Jay H Patel from <strong><a href=\"http:\/\/monolith-studios.com\" target=\"_blank\">Monolight Studio<\/a><\/strong> about his new &#8222;Azuma House&#8221; project. Here&#8217;s a short interview.<\/p>\n<p><!--more--><\/p>\n<p>&nbsp;<br \/>\n&nbsp;<\/p>\n<h5>&#8211; Tell me about yourself.<\/h5>\n<p><em>I am a self taught visual artist from Nairobi, Kenya. I have worked in the<br \/>\nprofessional visualization industry for upto 5 years now and also run<br \/>\nMonolith Studios. My main interests lie in CGI, Photography and Cinematography.<\/em><\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-always su-lightbox-gallery\"><div class=\"su-custom-gallery-slide\" style=\"width:650px;height:380px\"><a href=\"https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2016\/06\/AzumaHouse02.jpg\" title=\"Jay H Patel &#8211; Azuma House\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2016\/06\/AzumaHouse02-650x380.jpg\" alt=\"Jay H Patel &#8211; Azuma House\" width=\"650\" height=\"380\" \/><span class=\"su-custom-gallery-title\">Jay H Patel &#8211; Azuma House<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div>\n<p>&nbsp;<\/p>\n<h5>&#8211; Recently, I&#8217;ve came accross your new project &#8211; Azuma House. What&#8217;s the story behind this? Why did you choose Unreal Engine? How long have you worked on that?<\/h5>\n<p><em>I have always admired Tadao Ando&#8217;s architecture and I had previously done<br \/>\na personal study on the 'Azuma House&#8217; using 3Ds Max and Corona Renderer.<br \/>\nAfter completing our first UE4 technical demonstration for the 'San Francisco Loft&#8217;,<br \/>\nI realized just how powerful UE4 was and decided to create a cinematic for the 'Azuma House&#8217;.<br \/>\n<\/em><\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-always su-lightbox-gallery\"><div class=\"su-custom-gallery-slide\" style=\"width:650px;height:380px\"><a href=\"https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2016\/06\/AzumaHouse01.jpg\" title=\"Jay H Patel \u2013 Azuma House\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2016\/06\/AzumaHouse01-650x380.jpg\" alt=\"Jay H Patel \u2013 Azuma House\" width=\"650\" height=\"380\" \/><span class=\"su-custom-gallery-title\">Jay H Patel \u2013 Azuma House<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div>\n<p><em>As I already had the base model in 3Ds Max, I then exported everything into UE4 and worked on the lighting and shader creation. Since I wanted it to be a primarily rainy environment and the architecture mainly consisting of Concrete and Glass, I used Michal Orzelek&#8217;s <strong>&#8222;<a href=\"https:\/\/www.unrealengine.com\/marketplace\/advanced-glass-material-pack\" target=\"_blank\">Advanced Glass Material Pack<\/a>&#8222;<\/strong> for the wet glass shaders. I also used assets from Dimensiva and BBB3Viz. The project was completed in roughly 2 weeks.<\/em><\/p>\n<p><em>Here&#8217;s is a link to the completed UE4 cinematic: <div class=\"su-youtube su-u-responsive-media-yes\"><iframe loading=\"lazy\" width=\"640\" height=\"480\" src=\"https:\/\/www.youtube.com\/embed\/8IN4wtPjzuo?\" frameborder=\"0\" allowfullscreen allow=\"autoplay; encrypted-media; picture-in-picture\" title=\"\"><\/iframe><\/div><\/em><\/p>\n<p>&nbsp;<\/p>\n<h5>&#8211; Can you share some general tips for the community? What in your opinion should be done in every project?<\/h5>\n<p><em>Before starting on any project, I gather as many reference images as I can which helps me in further planning regarding shader creation, lighting and compositions. I then use very basic shapes inside UE4 to test out the lighting first and then work on the shader creation. I also use the UE4 assets naming convention which keeps everything organized and easy to navigate.<\/em><\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-always su-lightbox-gallery\"><div class=\"su-custom-gallery-slide\" style=\"width:650px;height:380px\"><a href=\"https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2016\/06\/AzumaHouse03.jpg\" title=\"AzumaHouse03\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2016\/06\/AzumaHouse03-650x380.jpg\" alt=\"AzumaHouse03\" width=\"650\" height=\"380\" \/><span class=\"su-custom-gallery-title\">AzumaHouse03<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div>\n<h5>&#8211; Tell me about the Monolith Studios. Are you working on some other projects at the moment?<\/h5>\n<p><em><strong><a href=\"http:\/\/monolith-studios.com\/\" target=\"_blank\">Monolith Studios<\/a><\/strong> is a company that specializes in Architectural Visualization, CGI\/3D Animation and Photography, we produce stills and animations for print, broadcast media and the real estate market. We are currently working on more UE4 Architectural Visualization projects that we hope to share with everyone soon!<\/em><\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-always su-lightbox-gallery\"><div class=\"su-custom-gallery-slide\" style=\"width:650px;height:380px\"><a href=\"https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2016\/06\/AzumaHouse05.jpg\" title=\"AzumaHouse05\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2016\/06\/AzumaHouse05-650x380.jpg\" alt=\"AzumaHouse05\" width=\"650\" height=\"380\" \/><span class=\"su-custom-gallery-title\">AzumaHouse05<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div>\n<h5>&#8211; so where or how can we find you?<\/h5>\n<p>You can contact us on info@monolith-studios.com, and view more of our work on: <a href=\"http:\/\/monolith-studios.com\" target=\"_blank\">http:\/\/monolith-studios.com<\/a>, <a href=\"http:\/\/behance.net\/Monolith-StudiosKE\" target=\"_blank\">http:\/\/behance.net\/Monolith-StudiosKE<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Last weekend I had chance to talk with Jay H Patel from Monolight Studio about his new &#8222;Azuma House&#8221; project. Here&#8217;s a short interview.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1140","post","type-post","status-publish","format-standard","hentry","category-misc"],"_links":{"self":[{"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/posts\/1140","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/comments?post=1140"}],"version-history":[{"count":28,"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/posts\/1140\/revisions"}],"predecessor-version":[{"id":1344,"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/posts\/1140\/revisions\/1344"}],"wp:attachment":[{"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/media?parent=1140"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/categories?post=1140"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/tags?post=1140"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}