{"id":1178,"date":"2016-07-11T12:03:16","date_gmt":"2016-07-11T10:03:16","guid":{"rendered":"http:\/\/www.michalorzelek.com\/blog\/?p=1178"},"modified":"2016-07-29T11:18:02","modified_gmt":"2016-07-29T09:18:02","slug":"static-mesh-pc-camera","status":"publish","type":"post","link":"https:\/\/www.michalorzelek.com\/blog\/static-mesh-pc-camera\/","title":{"rendered":"Static Mesh &#8211; PC Camera"},"content":{"rendered":"<p>Here&#8217;s a PC Camera 3D model I used to learn Quixel\/Substance a couple months back. Feel free to download it and use it in your Unreal Engine projects. <\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-never su-lightbox-gallery\"><div class=\"su-custom-gallery-slide\" style=\"width:650px;height:380px\"><a href=\"https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2016\/07\/PC_Cam_preview.png\" title=\"PC_Cam_preview\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2016\/07\/PC_Cam_preview-650x380.png\" alt=\"PC_Cam_preview\" width=\"650\" height=\"380\" \/><span class=\"su-custom-gallery-title\">PC_Cam_preview<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div>\n<p><!--more--><\/p>\n<p><\/p>\n<hr>\n<div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon-caret-square su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Password for archive<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<h5>017_PC_Cam_pass<\/h5>\n<\/div><\/div>\n<div class=\"sdm_download_button_box_default\"><div class=\"sdm_download_link\"><a href=\"https:\/\/www.michalorzelek.com\/blog\/?sdm_process_download=1&download_id=1179\" class=\"sdm_download green\" title=\"StaticMesh_PC_Camera\" >Download Now!<\/a><\/div><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Here&#8217;s a PC Camera 3D model I used to learn Quixel\/Substance a couple months back. Feel free to download it and use it in your Unreal Engine projects.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[9],"tags":[36,50],"class_list":["post-1178","post","type-post","status-publish","format-standard","hentry","category-free-content","tag-free","tag-static-mesh"],"_links":{"self":[{"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/posts\/1178","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/comments?post=1178"}],"version-history":[{"count":1,"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/posts\/1178\/revisions"}],"predecessor-version":[{"id":1180,"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/posts\/1178\/revisions\/1180"}],"wp:attachment":[{"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/media?parent=1178"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/categories?post=1178"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/tags?post=1178"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}