{"id":657,"date":"2014-10-16T13:10:27","date_gmt":"2014-10-16T11:10:27","guid":{"rendered":"http:\/\/www.michalorzelek.com\/blog\/?p=657"},"modified":"2014-10-16T15:02:04","modified_gmt":"2014-10-16T13:02:04","slug":"tutorial-pre-made-physical-simulation-in-ue-4-3ds-max","status":"publish","type":"post","link":"https:\/\/www.michalorzelek.com\/blog\/tutorial-pre-made-physical-simulation-in-ue-4-3ds-max\/","title":{"rendered":"Tutorial: Pre-made physics simulation in UE 4 (3ds Max &#038; MassFX tools)"},"content":{"rendered":"<p>&#8222;<em>Learning UE4 is awesome<\/em>&#8221; &#8211;<br \/> That&#8217;s what you (or most of you) voted for in our online poll (see the <strong><a href=\"https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2014\/10\/whatKindOfContent_poll.png\" title=\"Poll results\" target=\"_blank\">results<\/a><\/strong>). That&#8217;s why we will make our best to upload more tutorials for you.<br \/>Today I prepared video tutorial where I&#8217;m showing how to make and import pre-made physics simulation into your UE4 game or cinematic. Enjoy! <\/p>\n<div class=\"su-youtube su-u-responsive-media-yes\"><iframe loading=\"lazy\" width=\"640\" height=\"400\" src=\"https:\/\/www.youtube.com\/embed\/iQ6HFdP8_C4?\" frameborder=\"0\" allowfullscreen allow=\"autoplay; encrypted-media; picture-in-picture\" title=\"\"><\/iframe><\/div>\n","protected":false},"excerpt":{"rendered":"<p>&#8222;Learning UE4 is awesome&#8221; &#8211; That&#8217;s what you (or most of you) voted for in our online poll (see the results). That&#8217;s why we will make our best to upload more tutorials for you.Today I prepared video tutorial where I&#8217;m showing how to make and import pre-made physics simulation into your UE4 game or cinematic. &hellip; <a href=\"https:\/\/www.michalorzelek.com\/blog\/tutorial-pre-made-physical-simulation-in-ue-4-3ds-max\/\" class=\"more-link\">Czytaj dalej <span class=\"screen-reader-text\">Tutorial: Pre-made physics simulation in UE 4 (3ds Max &#038; MassFX tools)<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[32,33,17],"class_list":["post-657","post","type-post","status-publish","format-standard","hentry","category-tutorials","tag-3ds-max","tag-simulation","tag-tutorial"],"_links":{"self":[{"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/posts\/657","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/comments?post=657"}],"version-history":[{"count":9,"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/posts\/657\/revisions"}],"predecessor-version":[{"id":670,"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/posts\/657\/revisions\/670"}],"wp:attachment":[{"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/media?parent=657"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/categories?post=657"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/tags?post=657"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}