{"id":716,"date":"2014-11-26T16:44:32","date_gmt":"2014-11-26T15:44:32","guid":{"rendered":"http:\/\/www.michalorzelek.com\/blog\/?p=716"},"modified":"2016-05-11T12:07:54","modified_gmt":"2016-05-11T10:07:54","slug":"game-ubercold-complete-ue4-project","status":"publish","type":"post","link":"https:\/\/www.michalorzelek.com\/blog\/game-ubercold-complete-ue4-project\/","title":{"rendered":"[Game] UBERCOLD &#8211; Complete UE4 project"},"content":{"rendered":"<p><em>note: The game has been done in UE 4.6 and it may not be fully compatible with the newest UE releases! <\/em><\/p>\n<p><em>note2: The UE Forum user, <strong>fhl41<\/strong>, continues the UBERCOLD Project. Find out more: <strong><a href=\"https:\/\/forums.unrealengine.com\/showthread.php?52250-FREE-FULL-PROJECT-UBERCOLD-FPS-Game-made-in-one-week-Free-download&#038;p=393611&#038;viewfull=1#post393611\">UberCold 4.9.2<\/a><\/strong><\/em><\/p>\n<p>Have you heard about <strong><a href=\"http:\/\/superhotgame.com\/\">SUPERHOT<\/a><\/strong>? An FPS game where time moves only when you move? I&#8217;m sure you have. Creators of the SUPERHOT had only one week to make playable prototype. We decided to the same. Our Project &#8211; <strong>UBERCOLD <\/strong>&#8211; has been made within 7 days in Unreal Engine 4.5 using blueprints only. Now we share complete UE4 project with you!<\/p>\n<p>What&#8217;s <strong>UBERCOLD<\/strong>?<br \/>\nIt&#8217;s also an FPS game, but in our case, time moves only when you DON&#8217;T move.<br \/>\n<br \/>\nCheck out <strong>UBERCOLD <\/strong>trailer:<\/p>\n<div class=\"su-youtube su-u-responsive-media-yes\"><iframe loading=\"lazy\" width=\"640\" height=\"400\" src=\"https:\/\/www.youtube.com\/embed\/JXIdb_7kPYM?\" frameborder=\"0\" allowfullscreen allow=\"autoplay; encrypted-media; picture-in-picture\" title=\"\"><\/iframe><\/div>\n<p><!--more--><br \/>\n<br \/>\n<em>Please remember that this is only a prototype made in one week. We are aware of bugs and things that could have been done better. <\/em><br \/>\n<\/p>\n<h4>Gameplay<\/h4>\n<p>We wanted the game to have interesting gameplay. Time bending has been already introduced in few shooters, but we really like the idea of dodging bullets. Actually in <strong>UBERCOLD<\/strong> you need to dodge\/move all the time. Otherwise &#8222;URE DED&#8221;. This video: <strong><a href=\"https:\/\/www.youtube.com\/watch?v=qtnMy2aSOWQ\">link<\/a><\/strong>, is a good gameplay example and it was our main inspiration. We also didn&#8217;t want the game to be extremely easy. Your ammo is limited so you cannot kill every enemy with a gun. <\/p>\n<p><img decoding=\"async\" src=\"http:\/\/i.imgur.com\/TuyLz63.png\" alt=\"UBERCOLD\" \/><\/p>\n<p>\nTime moves only when you don&#8217;t move &#8211; the idea seemed to be simple but when we played for the first time, we were missing something that makes or forces player to stop. That&#8217;s why we introduced &#8222;bullet box&#8221;. Standing inside for 1 second gives you 1 bullet. However, time moves faster within bullet box.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2014\/11\/ubercold_screen_bulletbox.png\" alt=\"ubercold_screen_bulletbox\" width=\"1151\" height=\"838\"\/><br \/>\n<\/p>\n<p>What I personally love about this game is destruction you make. You can shoot windows, tiles and watch them fall in slow motion. That&#8217;s uber awesome. Reminds me the Matrix&#8217;s corridor scene where concrete pieces are flying everywhere. If you&#8217;re good at this game you can quickly kill all enemies, then stop and watch how everything falls down. We also added a time score (displayed after you finished each level) so you can compete with others. <\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.michalorzelek.com\/blog\/wp-content\/uploads\/2014\/11\/ubercold_screen_demolish.png\" alt=\"ubercold_screen_demolish\" width=\"1202\" height=\"760\" \/><\/p>\n<h4>Levels<\/h4>\n<p><strong>UBERCOLD<\/strong> has only 3 levels, but&#8217;s not another casual shooter you can easily complete. Difficulty rises fast so don&#8217;t expect to finish it in 5min. In those 3 levels we wanted to show game&#8217;s potential. If you have an idea for great UBERCOLD level and know how to do that, feel free to download UE4 project and make it happen.<\/p>\n<p>\nCheck out <strong>UBERCOLD <\/strong>Gameplay<br \/>\n<div class=\"su-youtube su-u-responsive-media-yes\"><iframe loading=\"lazy\" width=\"640\" height=\"400\" src=\"https:\/\/www.youtube.com\/embed\/3XBQrDaHSro?\" frameborder=\"0\" allowfullscreen allow=\"autoplay; encrypted-media; picture-in-picture\" title=\"\"><\/iframe><\/div>\n<p><\/p>\n<h4>Community samples<\/h4>\n<p>Thanks to everyone who played\/modified our game. Here&#8217;s some examples:<\/p>\n<p>&#8211; <strong>Sound redesign by Tripplexis<\/strong> (<a href=\"https:\/\/soundcloud.com\/tripplexis\" target=\"_blank\">link<\/a>): <a href=\"https:\/\/youtu.be\/o8vdJh5APnE\" target=\"_blank\">YouTube<\/a><br \/>\n&#8211; <strong>Full game walkthrough by Perpetuumworld<\/strong>: <a href=\"https:\/\/youtu.be\/CJt4peasD_g\" target=\"_blank\">YouTube<\/a><\/p>\n<p><\/p>\n<h4>Downloads<\/h4>\n<p>Game only:<br \/>\n<div class=\"sdm_download_button_box_default\"><div class=\"sdm_download_link\"><a href=\"https:\/\/www.michalorzelek.com\/blog\/?sdm_process_download=1&download_id=710\" class=\"sdm_download green\" title=\"UBERCOLD &#8211; the game\" >Download Now!<\/a><\/div><\/div>\n<p>Full UE4 project:<br \/>\n<div class=\"sdm_download_button_box_default\"><div class=\"sdm_download_link\"><a href=\"https:\/\/www.michalorzelek.com\/blog\/?sdm_process_download=1&download_id=713\" class=\"sdm_download green\" title=\"UBERCOLD &#8211; Full Project\" >Download Now!<\/a><\/div><\/div>\n","protected":false},"excerpt":{"rendered":"<p>note: The game has been done in UE 4.6 and it may not be fully compatible with the newest UE releases! note2: The UE Forum user, fhl41, continues the UBERCOLD Project. Find out more: UberCold 4.9.2 Have you heard about SUPERHOT? An FPS game where time moves only when you move? I&#8217;m sure you have. &hellip; <a href=\"https:\/\/www.michalorzelek.com\/blog\/game-ubercold-complete-ue4-project\/\" class=\"more-link\">Czytaj dalej <span class=\"screen-reader-text\">[Game] UBERCOLD &#8211; Complete UE4 project<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[34],"tags":[46],"class_list":["post-716","post","type-post","status-publish","format-standard","hentry","category-games","tag-game"],"_links":{"self":[{"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/posts\/716","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/comments?post=716"}],"version-history":[{"count":28,"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/posts\/716\/revisions"}],"predecessor-version":[{"id":1092,"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/posts\/716\/revisions\/1092"}],"wp:attachment":[{"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/media?parent=716"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/categories?post=716"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.michalorzelek.com\/blog\/wp-json\/wp\/v2\/tags?post=716"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}