Here’s a PC Camera 3D model I used to learn Quixel/Substance a couple months back. Feel free to download it and use it in your Unreal Engine projects.
Wszystkie wpisy, których autorem jest Michal Orzelek
Community Spotlight: Jay H Patel (Monolight Studio)

Last weekend I had chance to talk with Jay H Patel from Monolight Studio about his new „Azuma House” project. Here’s a short interview.
Czytaj dalej Community Spotlight: Jay H Patel (Monolight Studio)
Money Pack Vol. 1 Released!
I’m happy to announce that my new package „Money Pack Vol. 1” has been released on the Unreal Engine 4 Marketplace! Check out overview video:
See below for more details.
UE4 Tips and Tricks: Ep #6
The new episode of my quick tips and tricks for Unreal Engine is here!
In Episode 6:
– Custom Depth Stencil Masks
– High Quality Screenshot with Anti-Aliasing
– Transform Along Axis
Video:
UE4 Material – Tile 02
UE4 Material – Tile 01
UE4 Tips and Tricks: Ep #5
Check out the new episode of my quick tips and tricks for Unreal Engine 4.
In Episode 5:
– Pivot Points
– Auto Reimport
– Adding Lights
Video:
Static Mesh – Wooden Table
UE4 Tips and Tricks: Ep #4
Hello everyone,
It’s been a while since last episode, but here I come with the new one.
UE4 Tips and Tricks: Episode 4:
– Disable Auto-Exposure
– Lightmaps Preview
– Camera Bookmarks
Video:
Interactive Lights System
Interactive Lights System (ILS) allows you to quickly set-up an interactive connection between lights and light switches in Unreal Engine 4. It’s a set of Advanced Blueprints to control when or how lights are switched on or switched off within certain area
Feature Walkthrough video:
Available on the UE Marketplace: Link
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