Hey guys, I’ve got a question. Would you like receiving high-quality Unreal Engine content every day just for a couple of bucks? Like meshes, materials and more? Let me know in the poll below!
How many times you had to reassign material to multiple meshes? I do it quite often while prototyping the look and feel of my scene.
Here’s a little script I use almost every day:
I just wanted to share some good news! My „Advanced Glass Material Pack” is now free for everyone! I hope to see some cool projects 🙂 enjoy!
Get the pack on Unreal Engine Marketplace
I finished another update of the Scavenger’s Loot Pack.
This time 3 new assets have been added:
– Trash Bag (version A and B) by Tomasz Miniszewski
– Wallet (closed and opened version) by Mateusz Kołaziński (see more: link)
Grab „Shop Barriers” assets for free! The pack contains 5 modular objects that easily snap to UE4 grid.
Download button below.
I’m happy to announce that I’ve joined the Dekogon Studios!
What is this all about?
Dekogon Studios, founded by Clinton Crumpler, is an artists collaborative group that makes 3D assets for AAA games. It gathers talented artists from all over the world with many years of experience in the game industry.
We make high quality environment art for studios and all kinds of 3D marketplaces.
Take a look at examples of assets that have already been released:
My new, long-awaited pack has been finally accepted! Here’s short overview video:
Destruction system uses predefined list of static meshes that represent object’s different states of damage. The system allows you to easily switch from one state to another by applying damage to the object. Additionally, any audio or particle system can be used to make a smooth transition between states.
Available on UE4 Marketplace: LINK
Available on Gumroad*:
More details below: