Scavenger’s Loot Pack released!

I’m more than happy to announce that my new pack „Scavenger’s Loot pack” has been released on the UE4 Marketplace!

Scavenger’s Loot Pack – A pack of assets for everyone who loves to scavenge, loot or craft in adventure, survival / horror games. Objects are grouped into 5 categories: Craft Parts, Food, Health, Misc and Tools. Open wishlist: Vote for new assets to be added in future updates!

Get it on the UE4 Marketplace: Link
or on my Gumroad: Link

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Interactive Lights System

Interactive Lights System (ILS) allows you to quickly set-up an interactive connection between lights and light switches in Unreal Engine 4. It’s a set of Advanced Blueprints to control when or how lights are switched on or switched off within certain area

Feature Walkthrough video:

Available on the UE Marketplace: Link

Use „iamfromblog” code on Gumroad, and get $10 off!


Buy it now

[MaxScript] Quick Bone Tool 1.0

Hello!
I present „Quick Bone tool” version 1.0.
If you’ve watched my previous tutorial about pre-made physics simulation (link) you know how can this be helpful and speed your workflow.

QuickBone Tool

QuickBone Tool ver. 1.0

In few words:
Quick Bone tool is a simple script which helps you to quickly create single bones within currently selected objects. Created bones are aligned to objects pivot point accordingly. Skin modifier can be added optionally.

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3ds Max Script: FBX Exporter from Tom Shannon

If you are a 3D artist and you make lots of 3D objects for Unreal Engine, you most likely experienced how boring and repetitive can FBX workflow be. I don’t like to waste my time on things that can be done quicker. I’m sure Tom Shannon thinks the same and that’s why he decided to develop a simple script for 3ds Max. It’s called TS_UE4FBXExporter (sexy name – we agree!) and it helps you to export objects. Screen below shows the script UI:

FBX_Exporter

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