Dekogon Artist Collab

Dekogon

I’m happy to announce that I’ve joined the Dekogon Studios!


What is this all about?

Dekogon Studios, founded by Clinton Crumpler, is an artists collaborative group that makes 3D assets for AAA games. It gathers talented artists from all over the world with many years of experience in the game industry.
We make high quality environment art for studios and all kinds of 3D marketplaces.

Take a look at examples of assets that have already been released:

Rebar Cutter by Kyle - KR

Shovel by Michal Orzelek

Continue reading

UE4 Destruction System

My new, long-awaited pack has been finally accepted! Here’s short overview video:

Destruction system uses predefined list of static meshes that represent object’s different states of damage. The system allows you to easily switch from one state to another by applying damage to the object. Additionally, any audio or particle system can be used to make a smooth transition between states.

Available on UE4 Marketplace: LINK

Available on Gumroad*:

Buy my product

More details below:

Continue reading

Scavenger’s Loot Pack released!

I’m more than happy to announce that my new pack „Scavenger’s Loot pack” has been released on the UE4 Marketplace!

Scavenger’s Loot Pack – A pack of assets for everyone who loves to scavenge, loot or craft in adventure, survival / horror games. Objects are grouped into 5 categories: Craft Parts, Food, Health, Misc and Tools. Open wishlist: Vote for new assets to be added in future updates!

Get it on the UE4 Marketplace: Link
or on my Gumroad: Link

Continue reading

[MaxScript] Quick Bone Tool 1.0

Hello!
I present „Quick Bone tool” version 1.0.
If you’ve watched my previous tutorial about pre-made physics simulation (link) you know how can this be helpful and speed your workflow.

QuickBone Tool

QuickBone Tool ver. 1.0

In few words:
Quick Bone tool is a simple script which helps you to quickly create single bones within currently selected objects. Created bones are aligned to objects pivot point accordingly. Skin modifier can be added optionally.

Continue reading