In those few steps I’ll show how to install UE4 content pack.

Step 1

Download an asset package from the website.


Step 2

Unpack downloaded archive using provided password.



Step 3

Open your UE4 project folder and navigate to Content sub-folder.

For example:

Note: At This stage it is recommended to close Unreal Engine Editor.


Step 4

Copy M_Orzelek_Assets folder and paste it to Content sub-folder.
Note: Each asset package has an UE4 folder in it. A Source folder with Mesh and Textures can also be found in some of the packages.


Step 5

It is done. Your new assets should be available in content browser.



If you have any questions or suggestions feel free to comment.

Michał Orzełek


    • Przerobię niedługo na nową hierarchę folderów to będzie łatwiej dodawać assety. Teraz musisz mieć zachowane 1:1 do tego co jest w folderze, bo inaczej UE nie znajduje assetów i musisz ręcznie poprawiać.

  1. Hi there,
    It’s not *completely* working with UE 4.7.6.
    For example, Blue Mat is not working. And some few other things as well. Can you please temme is it not working with latest version or I did something wrong?
    I just simply created a folder and copied everything.

  2. Thank you for the pack!! One question, which textures do you use in your M_Glass_Master Material? I imported them as you mentioned in the video but the connection to the maps got lost.

  3. Hi Michal! I double checked it. The path is correct but I have no textures in the material. I’m useing 11.2. and the engine is installed on my second harddrive. Maybe that’s the problem?


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