I am always glad and interested in projects where I see my UE4 assets. Recently, I came across interesting game that is being developed by a single person – Harry J Hunt. I had chance to talk with him about his project. Here’s a short interview.
Guys, I need a little help. I’m doing research for a new project – An online library with high quality Unreal Engine assets added every day. Sounds good? Please take this 5min survey below, and let’s make it happen!
I’m happy to announce that I’ve joined the Dekogon Studios!
What is this all about?
Dekogon Studios, founded by Clinton Crumpler, is an artists collaborative group that makes 3D assets for AAA games. It gathers talented artists from all over the world with many years of experience in the game industry. We make high quality environment art for studios and all kinds of 3D marketplaces.
Take a look at examples of assets that have already been released:
My new, long-awaited pack has been finally accepted! Here’s short overview video:
Destruction system uses predefined list of static meshes that represent object’s different states of damage. The system allows you to easily switch from one state to another by applying damage to the object. Additionally, any audio or particle system can be used to make a smooth transition between states.